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import "util.hff";
import "cffc.hff";
import "set.hff";
import "common.hff";
import "mem.hff";
extern fn xmalloc(n usize) *void {
let p = malloc(n);
assert(p != #null, "malloc");
return p;
}
extern fn xcalloc(n usize, m usize) *void {
let p = calloc(n, m);
assert(p != #null, "calloc");
return p;
}
extern fn xrealloc(p *void, n usize) *void {
let p = realloc(p, n);
assert(p != #null, "realloc");
return p;
}
extern fn xstrdup(str *const u8) *u8 {
let p = xmalloc(strlen(str) + 1);
strcpy(p, str);
return p;
}
extern fn fnv1a(h u32, d [#]const u8) u32 {
foreach(i, x, d) {
h ^= x;
h *= 0x01000193;
}
return h;
}
extern fn fnv1a_s(h u32, str *const u8) u32 {
while *str != 0 {
h ^= *str++;
h *= 0x01000193;
}
return h;
}
extern fn fnv1a_i(h u32, x i64) u32 {
return fnv1a(h, (as(*u8)&x)[0::8]);
}
static filepaths [64]*const u8 = {};
static nfilepaths int = 0;
extern fn addfilepath(s *const u8) int {
let i0 = fnv1a_s(FNV1A_INI, s) % filepaths.#len;
let i int = i0;
do {
if filepaths[i] == #null {
break;
} else if streq(filepaths[i], s) {
return i;
}
} while (i = (i + 1) % filepaths.#len) != i0;
assert(nfilepaths++ < filepaths.#len, "too many files");
filepaths[i] = s;
return i;
}
extern fn fileid2path(id int) *const u8 {
assert(id >= 0 and id < filepaths.#len, "fileid");
let s = filepaths[id];
// assert(s != #null, "fileid %d", id);
return s;
}
extern fn internstr(s *const u8) *const u8 {
static set Set<*const u8, struct {
fn hash(s *const u8) u32 { return fnv1a_s(FNV1A_INI, s); }
fn eq(a *const u8, b *const u8) bool {
return a != #null and b != #null and streq(a, b);
}
fn dup(s *const u8) *const u8 {
static arena Arena = {};
let n = strlen(s) + 1;
let p = Arena:allocf(&arena, n, 1);
memcpy(p, s, n);
return p;
}
}> = {};
return *set->intern(s);
}
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